Kahoot is a free participant-response tool for administering quizzes, facilitating discussions, and collecting survey data. It is a game-based tool you can use in real time. Questions are shared with participants as they answer the questions with their smartphone, tablet, or computer. The idea is to create a a social, fun and game-like environment. Kahoot allows for the design of multiple-choice quizzes as well as polls and surveys that populate on-the-spot data. Quiz questions and polls can be used to stimulate quick decisions as well as whole-class discussion.
Current known uses in the sector
- Generally used in live video conference (eg. Zoom) settings to create additional engagement with participants.
- Used to generate anonymous feedback.
- Kahoot can be used in Citizenship Preparation, Community Connections, Employment-related, Information and Orientation, Library Settlement Partnership, Settlement Workers in Schools, Pre-Arrival as a tool to engage with Newcomers visually, brainstorm ideas, capture Newcomer feedback, ideas, insights, suggestions, comprehension, etc.
Kathoot has a free plan with limits, currently focused on teachers and students, and a number of paid plans. Registered nonprofits and NGOs are eligible for a 50% discount on all Kahoot for business plans.
Ease of use & Accessibility
Kahoot is easy to use, intuitive for participants. Once you have created your first Kahoot the interface is intuitive for workers.
Kahoot is mobile friendly on mobile browsers, and has a mobile Android and Appl app as well.
Privacy/security features, including data security and message encryption
If participants log in with Kahoot accounts to participate, some personal information can become viewable. Common Sense Media (which focuses on child and student privacy) has a very useful privacy, safety and security overview, with overall good ratings except when it comes to data security and sharing:
- “The terms of Kahoot! state they use reasonable organizational, technical, and administrative measures to protect users’ personal information.”
- “Kahoot! may share a user’s data with third-party service providers to support its services and if a user participates, data may be shared with sponsors of sweepstakes, contests and other similar third-party marketing promotions.”
- “Kahoot! collects personally identifiable information and other automatically collected usage information through its services and may receive a user’s personal information from other sources, such as public databases, joint marketing partners, and other third parties. Kahoot! does not collect any personal information from a person who merely plays a Kahoot, except if a user participates in a Kahoot! which is hosted using the Player Identifier feature.”
The Kahoot app and platform are translated into English, Spanish, French, Brazilian Portuguese, German, Italian, Japanese, Dutch, Turkish, Polish, Norwegian, Traditional Chinese, Simplified Chinese, and Arabic.